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Entries in Far Cry 3 (3)

Wednesday
Jan092013

My Favorite Games of 2012

 

I played a lot of games last year. At least a lot for me. I just thought I would talk about my favorites from this past year and then, next week, look ahead to what releases I'm anxiously awaiting in 2013. And so, without further ado...

3. X-COM: Enemy Unknown

If you listened to episode 44 of Game On Girl last week, then you know this was a game I had been waiting and hoping for. However, despite my longing for it, I didn't even know it was in production until early summer of 2012. I only found out about it through a friend. So to only have to wait about four months for it to ship after finding out about it was kind of a gamer's blessing! (There is nothing worse than seeing or hearing a new game announcement and then waiting years for it to be released or abandoned.)

When I first sat down to play after downloading it from Steam, I was amazed at how how much it was like the original game that came out in 1994. The same engrossing game play was there, but it was beautifully polished and updated with modern graphics and cut scenes! X-COM is still turn based and you will still have that moment of dread every time you move a squaddie that they are going to be on the wrong end of an alien plasma gun. 

2. Borderlands 2

According to Steam, I have logged 385 hours playing Borderlands since it's release in October, 2009. I'm already over half way to logging the same amount of hours in Borderlands 2 only four months since it's release last year. I think that says enough.

Oh, and I can't wait to meet Moxxi's other two children. Assuming they're still alive, of course. 

1. Guild Wars 2

Regina and I already mentioned some of what ArenaNet did right when they developed Guild Wars 2, but we didn't mention all of it.

Firstly, the world and it's history are beautifully realized. The graphics don't look like a cartoon. They look like graphics for an adult's game. When characters talk about the history of the game it doesn't feel like they are spoon feeding you exposition.

Secondly, when I play the game I feel like I’m truly playing a social game. I don't have to freak out if I see someone going toward an iron node I was going to farm because we each get an instance of that node to ourselves. If I’m laying dead or downed and another player passes by, they can pick me up or resurrect me whether or not we are in a party together. And they game rewards them with XP for doing so! I don't have to party with people in the world to take out a champion or boss level monster because the game behaves as if all player characters are on the same side! (Unless, of course, you're doing PvP.)

Special mention: Far Cry 3

I only played this title for a few of the last days of December so I didn't really feel it could be a “Favorite of 2012”. That being said, I've been digging this game. The story mode has sucked me in and has had me playing almost every day since I purchased it. The graphics are beautiful. The game mechanics are addictive. It has a giant, lush sandbox world to play in. AND it has multi-player modes! 

As I mentioned on the Game On Girl podcast, the game has some very violent elements. I humbly suggest you skip this one if you don't like violence in your games. 

Well, those are my favorites from 2012. Next week I will talk about what has my interest piqued for this coming year. What were your favorites from the year? Let me know in the comments!

Saturday
Jan052013

Episode 44 - All About Indies - Best of 2012

We took some time on the show this week to reflect on Wired Magazine's list of the best games of 2012.

What's not to love about Borderlands 2?!

Joined by new writer, Mark Schjoll, we discuss the passion and willingness to take risks we see in this list comprised of indie games that truly push the boundaries of gaming. (Journey, anyone?)  Warning: There are Borderlands 2 and Far Cry 3 spoilers in our discussion of those games. Look for Mark's article detailing his favorites of 2012 and some much anticipated games for this year.

We also ask a probing question: How many women are playing Far Cry 3? We'd love to hear from some women gamers playing this popular title, especially given Mark's insights about the violence in the game. Leave a comment here or grab us on Twitter. You can even comment on our page on Facebook as well! 

Game on Girl is on Stitcher so you can stream our show to your mobile device or subscribe via iTunes or the RSS Feed.

Until next time, game on!

Regina & Rhonda

 

 

Wednesday
Jun062012

GoG Short #5 - Contrasting Female Images at E3

This week our short episode takes on the game industry and its marketing tactics. Specifically, Rhonda and I discuss the E3 trailers for these two games: Tomb Raider Crossroads and Far Cry 3.

As many of you who have followed the site and my research already know, I am generally very celebratory about game culture. I think that gaming is a wonderful way people can learn about themselves, how to solve problems, and explore their identity. However, I often take issue with how games are marketed. This year's E3 pressers leave me cold looking at how female characters are displayed and the uneven reactions these images produce in game news.

Rhonda and I discuss the controversies these two video clips generated, specifically the issue many male game journalists took with the attempted rape of Lara Croft. I guess it hasn't been easy for many fans of Lara Croft to see her origin story begin gritty, violent, and dangerous. Oh and less boobtastic. She looks and acts like a fully developed character in this trailer, something that I cannot help but applaud. I am left wondering if the male reaction to this character development has something to do with the guilt they might experience now that they cannot openly and freely sexualize her character without some sensation of guilt. 

The trend of game design towards more cinematic, complex, and deep stroy telling is exciting and wonderful. I sincerely wish the marketing executives would avoid such blatant stunts as the one seen in the Far Cry 3 trailer. It is apparent that the opening scene, which few have called pornography (a term used to describe the Tomb Raider video), was purely for shock value. Unfortunately, attention getting stunts like these only diminish what might be a beatiful, intriguing, and engaging game. I'll never know because after this trailer, I'll likely never pick up a copy of the game. 

One of the themes that emerged from my dissertation research is that gamers consider themselves to be very savvy, intelligent consumers mainly because they choose to game over say a more passive media like watching tv shows or other, less engaging hobbies. I hope that at some point in the not too distant future the marketing mavricks at the major game companies will figure this out. 

As always, and perhaps even more so with the controversial nature of this topic, we would love to hear what you think. Drop us a Tweet @game_on_girl or leave a comment here.

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Until next time, Game On!
Regina and Rhonda