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Entries in avatars (4)

Wednesday
Mar202013

Trouble in Paradise: Tropico 4

I have come to accept, over the past few months, that the games I love the most are typically sims. I like replicating real life. I like working through scenarios that could happen in real life but not in my life. The idea of having control over a tiny fake person is kind of cool. It gives me that sense of achievement and success when one of my sims gets a kick-ass job and it makes me laugh when I occasionally become jealous of their precious little lives in their hyper-dramatic bubble.

Controlling a city, however, is a bit different for me. I remember playing a version of Sim City when I was a kid (though I’m not sure when or how) and finding it engaging because I could build and organize and create the weirdest possible infrastructure and it didn’t matter if the layout didn’t make sense. This is what drew me in to play Tropico 4 when it was put on sale on Steam last fall. I got to choose what to build, where to put it, which natural resources to utilize, how well my people were allowed to live, etc. Some aspects of this game surprised me, though (and still do, incidentally), that involve racism, sexism and just strange choices of stereotypes to follow.

There are some interesting differences when you first go to create your avatar. You may choose to be either a man or a woman, and can choose either a preset look or customize by choosing complexion/skin colour, hat, hairstyle, accessories, earrings and, for male avatars, facial hair. Here is a breakdown for how many options you can choose from for each, depending on the sex you opted for:

  • Presets: 14 male, 6 female
  • Skin Colour: 11 male, 6 female
  • Hat: 15 male, 6 female
  • Hairstyle: 10 male, 7 female
  • Accessories: 7 male, 6 female
  • Earrings: 0 male, 3 female
  • Facial Hair: 5 beards, 4 moustaches

Why the inequality here? If you want a positive spin on it, one could look at it from the angle that the developers were trying to get away from the idea that women are more focused on fashion and therefore shouldn't have as many options for clothing and hairstyle available to them, but realistically I think the developers were targeting men with the game and wanted to give them the option of being a bouncer or a pirate (for example) and didn't think to give the female leader those same options.

The disparity in these options seems less important when I remember that in Tropico certain jobs can only done by a specific sex. Anyone can work on a farm, for example, but only men can be college professors and only women can be elementary school teachers. Only men can work in mines and only women can work in the marketplace. Only men can be El Presidente's guards and only women can work in the immigration office. This seems absolutely ridiculous to me. Why have some jobs that only men or women can do? Why not both? (I should note at this point that this game's timeline starts in the 1950s when gender roles were still strictly enforced; however, as this game is hardly set in reality, this aspect of that time period could easily have been done away with, especially if they have women working in power plants and not in the salt mines. That's just plain nonsense.) It's also rather telling that only men are governmental advisors to El Presidente.

Every now and again, though, one of your citizens talks to you about an issue that they feel is important. The first that comes to my mind is the environmentalist Sunny Flowers. Sunny is a stereotypical ‘child of nature’ that spouts ‘peace and love’ to El Presidente when she requests that things be done about pollution and stopping the logging industry and the like. She is very much a caricature of the flower-power movement and of the hippie lifestyle, and I have to say that I’m glad she wasn’t overly sexualized (they left that to the Education advisor, Ms. Pineapple). I like her character in general, though. She's got her beliefs and she's respectful about how she voices them, unlike Public Citizen #2.

Next would be the tattooed, pierced and angry nationalist El Diablo. He’s just plain old cranky and is always wanting El Presidente to crack down on immigration and tourism. He often suggests using violence against foreigners and says that they will incur the wrath of El Diablo. Honestly, I hate whenever this guy’s window pops up. Just based on appearances, he isn’t the kind of guy I’d want to run into on the street; adding a xenophobic side to him just makes him scary and (to this El Presidente) more than a little annoying. It makes me wonder if he was based around those people who are caught on hidden-camera shows saying things similar to “[Nationality] comes to our country and steals our jobs — they should go back where they came from, or else!” I can't think of many instances where a woman would go on repeatedly about things like that (though I should note it certainly isn't unheard of); it was probably just 'easier' to write a male for this particular role.

And then there’s Miss Pineapple. She isn’t so bad, really, except that she’s been hit with the sexualization stick. Typically Miss Pineapple only comes to you if she has a suggestion related to improving Tropico’s education system. Ordinarily I’d consider this a good thing … but then she talks about spanking the kids to get their attention or to punish them for going against El Presidente, and we know that she’s talking about that kind of spanking. It’s weird and kind of brings to mind pedophilia and cases of teacher/student relationships.

There are other little tidbits and trifle that hint at a subtle sexism in the game, but I feel I should mention that there are also racist aspects as well that were likely meant as jokes. Over the course of the game, you receive requests for trade from China and the Middle East. Both of those leaders are horrendously stereotypical caricatures of those ethnicities; the Chinese leader speaks with a parodied Asian accent and makes reference to the mighty Chinese dragon, and the Middle Eastern leader says that he has many wives and that he will throw in camels to sweeten the deal. It seems so unnecessary to include things like that, and it makes me wonder just why Haemimont Games and/or Kalypso Media felt they needed to throw them in.

These problems aside, though, I have to admit that the game is really quite fun and it makes for an interesting break from other sims. Just keep these issues in mind if and when you decide to give it a go!

Thursday
Jul052012

GoG Short #7 - For All the Toons We've Loved Before

In Game on Girl Shorts #7, Rhonda and I discuss what it's like to lose an avatar. Rhonda shares her story of losing her FemShep when her PlayStation3 crashed.

We discuss how and why we connect to our avatars, how creating a character you play is very similar to how authors create their characters in the stories they tell, and how we've heard similar stories from other gamers about how this impacts how you view a game. We hope with this short episode to explore a new theme and hear more of your stories about what it is like to lose a character. How do you approach the loss of a character? Do you have any suggestions or ideas you'd like to share?

As always, we'd love to hear your feedback on the episode. Leave a comment here or Drop us a Tweet @game_on_girl.

Game on Girl is on Stitcher so you can stream our show to your mobile device or subscribe via iTunes or the RSS Feed.

Like us on Facebook!

Until next time, Game On!
Regina and Rhonda

Thursday
Jun282012

Episode 11 - Defining Differences: Sandi Glahn

In episode 11, Rhonda and I talk to writer, mother, gamer, and Ph.D. candidate Sandi Glahn. We discuss the evolution and origins of gender stereotypes and gender roles. 

Sandi Down UnderWe talk in depth in this episode about the cultural differences of gender stereotypes, how they've changed and not changed over many years, and about our own experiences (all three of us) bucking against gendered expectations. We also touch some more on the use of female images in the marketing of E3 and some of the topics we will cover in upcoming episodes, including casual vs hardcore definitions and gamer girl on gamer girl hate. 

We also share listener feedback from our cyber-mailbag about avatar names and website feedback on Episode 8 - Endorphin Dude. 

Many thanks to Sandi for sharing her time with us for this episode. Follow her on Twitter and check out her website for more information on her research and writing. 

As always, we'd love to hear your feedback on the episode. Leave a comment here or Drop us a Tweet @game_on_girl.

Game on Girl is on Stitcher so you can stream our show to your mobile device or subscribe via iTunes or the RSS Feed.

Like us on Facebook!

Until next time, Game On!
Regina and Rhonda

 

 

Monday
Jun182012

GoG Short #6 - Our Avatars

In our sixth short episode, Rhonda and I talk about our avatars in celebration of a new feature on the website - an avatar gallery! Since so much of what we talk about is the creation process and choices gamers make about their avatars, we thought it was about time to have a space where we could actually see some of these examples. To start us off right, we share our own stories and some pictures of our favorite avatars. 

Regina's D3 MonkRhonda's FemShep ME2 and ME3

Check out the episode to hear us discuss our own process in selecting and making avatars (I know - the D3 is cheating a little since it is a stock character build but look at that crown!) 

Please submit your pics and a short description via email to regina@gameongirl.com.

Here are the details about submissions: 

  • All images will be approved before posting.
  • Please do not send nudity or sexual poses.
  • Limit the background story for your avatar to 100 words. If you have a space where you could have a more detailed back story, please feel free to send us a link we can include in the gallery.
  • Be careful about how much personal information you include; realize that it’s being published on the internet. Please feel free to include your Twitter handle if you would like to be identified that way.
  • You can submit up to two (2) avatars with stories.

Photo Specs:

Keep in mind when you select your image that whatever the original size image you send us, it will automatically be minimized to a 200 x 200 pixel square to create a thumbnail for the gallery page. Users can click the thumb nails to see your full size, uncropped image. The narrowest width of your picture will be reduced to 200 pixels; the longest will be cropped to 200 pixels. There’s no reason for the images to be more than 72 dpi because you’re creating images for the web. We can take any of the typical formats: jpg, png, gif, or pdf. Please try to keep your images between 1 – 5 meg. 

We cannot wait to see your avatars and hear their stories! Remember to email them to regina@gameongirl.com!

Game on Girl is on Stitcher so you can stream our show to your mobile device or subscribe via iTunes or the RSS Feed.

Like us on Facebook!

Until next time, Game On!
Regina and Rhonda